Refine rendering and packing logic

This commit is contained in:
ajp_anton
2026-06-03 00:10:39 +00:00
parent 774de1c4f5
commit 1696476025
8 changed files with 1073 additions and 660 deletions
-24
View File
@@ -1,6 +1,5 @@
from pathlib import Path
from .assets import load_json, load_rgb
from .settings import BOARD_DECK, DECKS_DIR, BuildConfig
ORIGINAL_BOARD_MM = (88.9, 139.7)
@@ -45,17 +44,6 @@ def board_target_mm_for_mode(
return BOARD_SIZE_OPTIONS_MM.get(board_mode, ORIGINAL_BOARD_MM)
def board_aspect_ratio(board_path: Path) -> float:
deck_json = board_path.parent / "deck.json"
if deck_json.exists():
meta = load_json(deck_json)
if meta.get("cardWidth") and meta.get("cardHeight"):
return float(meta["cardWidth"]) / float(meta["cardHeight"])
with load_rgb(board_path) as img:
return img.width / img.height
def board_target_mm(board_path: Path, config: BuildConfig) -> tuple[float, float]:
return board_target_mm_for_mode(board_path, config.board_mode, config.board_custom_mm)
@@ -78,15 +66,3 @@ def board_size_fits_paper(
if not (fits_upright or fits_rotated):
return False
return True
def board_mode_fits_paper(board_mode: str, paper_mm: tuple[float, float], margin_mm: float) -> bool:
return board_size_fits_paper(board_mode, None, paper_mm, margin_mm)
def crop_board_bleed(img):
target_w = round(img.width * (3.5 / 3.75))
target_h = round(img.height * (5.5 / 5.75))
left = max(0, (img.width - target_w) // 2)
top = max(0, (img.height - target_h) // 2)
return img.crop((left, top, left + target_w, top + target_h))